![]() Requires all crew members to have 100% before it comes active. Useful for the entire light/medium tank line. Mainly for the T9-10 mediums than the lights.īrother In Arms - Works in conjunction with Vents to help slightly reduce reload time and improves overall performance with the tank as well. Tracks are generally what breaks the most. One crew with 100% represents ~25% increase in repair speed due to having 4 crew. Repair - Useful when a module breaks and it is not important enough to use a repair kit. (Priority between these next 3 will vary depending on what you prefer) However, the rest of the medium tree does have the same crew set-up which allows you to still use it. Choosing this skill is a radio skill so if you transfer the commander to another tank that does not require him/her to use the radio, it becomes disabled. It does provide more view range (+3% Max) and is useful for the T-54 Lightweight but not as much for the T9-10 mediums. ![]() Situational Awareness - Increasing the view range could help with detecting tanks earlier and further away. Smooth Ride - For similar reasons Snapshot is important but wherever driving and shooting is required (so not sniping). Snapshot - This important as well because you do not have access to a vertical stabiliser which reduces the ability to circle strafe tanks, snapshots and sniping. ![]() T9-10 mediums) the camo skill is still useful but may be better choosing other skills instead. If you plan to push them further up the tech tree (i.e. ![]() Choose this if you plan to keep the tank (or keep the T-54 Lightweight) for a while especially if you are not moving the crew over to another tank types. Select this for the commander’s first skill if you do not plan to reset your crew skills.Ĭamouflage - Increases the camo value of the tank making it harder to detect you while you are on the move (light tanks do not suffer any loss of camo when moving) or behind cover. It’s important to know when you’re spotted as you should find yourself on the front lines, although don’t completely rely on it before reacting (as there is a delay before it shows up). 6th Sense - Vital to the tanks survival or any tank for that matter (except artillery). ![]()
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